![]() ![]() Though we haven’t played the game on the HTC Vive, it seems like the title would be much better suited for the Vive’s controllers since each of the PlayStation controllers have glaring compromises. Unfortunately, it is severely hampered by its controls. Recommendation: DOOM VFR looks like DOOM, and often feels like DOOM. I hated Doom VFR, Move controller and Aim controller implementation are awful. Not a fan of the game mode too, i spend more time as a cam, waiting around lobby than playing the game. Firewall is great but the matchmaking sucks. Seasoned VR players won’t have as much of an issue but, in long sessions, the game can be physically demanding – leaving you a bit queasy. The implementation of Aim is extremely smooth and works perfectly. Incursion, but it does offer something for those of us who like to hunt zombies. Though the combat can feel great at times, it can potentially make you motion sick pretty quickly. Killing floor vr aim controller.I believe it’s the only game on the playstation vr where you can kill a zombie with an acoustic guitar. DOOM VFR AIM CONTROLLER TRACKING 64 BITSystem Specs: ASUS NVIDIA RTX 3090 TUF GAMING OC 24GB, i9 9900K CPU, 16 GB DDR 4 RAM, Win 10 64 Bit OS. Glory kills are now done through teleporting directly into staggering enemies, causing a fountain of blood around you that is actually quite satisfying. Shadowmask72 Posts: 4,350 Valuable Player. If you’re able to get past the controls, the gameplay really does feel like DOOM, but in VR! Demons running around you, grabbing, slashing and screeching are on a whole new level. In the end, I found myself using the PSVR Aim the most but, in the end, none of the options felt great. Though this was a good compromise between the two in regards to movement, aiming around frantically with your head isn’t ideal either. To the Aim’s credit, it was the most fluid feeling, but with that additional movement came some slight motion sickness.įinally there’s the Dualshock 4, that sticks the aiming to head tracking. The compromise is an odd floating hand that moves with your head movements. The PSVR Aim controller has better movement with its two analog sticks, but also feels very strange since the game is designed to have weapons in each hand. This makes movement feel extremely limited. Doom 3 for PSVR is a solid showcase for Sony’s Aim Controller. This is fine, except the game relies on you to pivot left and right and there are no incremental turns, just a 180 degree turn around. The primary way of moving is through teleportation since the Moves do not have an analog stick. The Move controllers for this game are downright terrible. Precise motion tracking, ergonomic design, and deeply intuitive controls keep your shots lightning fast and deadly accurate. ![]()
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